Archive for the 'paper knaves' Category

Playtesting Paper Knaves

January 13th, 2008 | Category: game design,paper knaves

So, I playtested Paper Knaves with my friend, Gallo Pinto, and discovered a few thing. The game is remarkably well-balanced, not allowing either player to ever gain a supreme advantage over the other. However, it is also a much longer game than I figured. It has a depth of strategy as-yet unexplored, but thats always a good thing.

A few tips: multiple stables or barracks are useless except to block movement.

sacrificing characters is nearly useless, as you can only make one per turn.

Consider all your moves carefully, and remember, you can move pieces diagonally!

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